- Thumbnail
- Resources
- deviantart.com/rk-crafts
- Author
- RK-Crafts
- Printed File Format
- PDO
- Page(s)
- 6
- Part(s)
- 24
- Instruction Format
- PDO
Super Mario Bros - Bullet Bills Papercraft
Bullet Bills are anthropomorphic, bullet-like projectiles with arms in the Mario franchise, acting as common enemies. They are horizontally shot out of Bill Blasters, coupled with a firing sound effect to indicate their prescence, and fly in a straight line, going through walls. Some Bullet Bills additionally approach from off-screen without the prescence of a Bill Blaster, though a firing sound effect is still heard.
Bullet Bills are immune to fireballs; in most games, Bullet Bills can be defeated by jumping on them. Ever since Super Mario 64, some Bullet Bills have the ability to home in on Mario as a missile, similar to Bull's-Eye Bills. In some series, mostly in the Mario Kart series, Bullet Bills have been portrayed as items, either as projectiles themselves or are used to take advantage of their speed by either riding on them or transforming into one. While they have been primarily portrayed as obstacles, some games depict them as individual characters.
Bullet Bills are anthropomorphic, bullet-like projectiles with arms in the Mario franchise, acting as common enemies. They are horizontally shot out of Bill Blasters, coupled with a firing sound effect to indicate their prescence, and fly in a straight line, going through walls. Some Bullet Bills additionally approach from off-screen without the prescence of a Bill Blaster, though a firing sound effect is still heard.
Bullet Bills are immune to fireballs; in most games, Bullet Bills can be defeated by jumping on them. Ever since Super Mario 64, some Bullet Bills have the ability to home in on Mario as a missile, similar to Bull's-Eye Bills. In some series, mostly in the Mario Kart series, Bullet Bills have been portrayed as items, either as projectiles themselves or are used to take advantage of their speed by either riding on them or transforming into one. While they have been primarily portrayed as obstacles, some games depict them as individual characters.
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