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- Received from the internet.
- Author
- Unknown.
- Printed File Format
- Page(s)
- 6
- Instruction Format
- PDO
Highwind papercraft
The Highwind is the player's primary airship in Final Fantasy VII. It can only land on plains in the overworld and only patches that are big enough for it to land. The player can store a chocobo inside it and ride it out again. There is a man who acts as a save point who can fully heal the party for no cost. The Highwind is used to ram into Ultimate WEAPON to make it stop fleeing and fight. In some battles with the Ultimate WEAPON, the deck is used as a battleground. The airship is also used as a part of Cid Highwind's Limit Break Highwind, in which the Highwind rains 18 missiles down on random targets.
Instruction: PDO
The Highwind is the player's primary airship in Final Fantasy VII. It can only land on plains in the overworld and only patches that are big enough for it to land. The player can store a chocobo inside it and ride it out again. There is a man who acts as a save point who can fully heal the party for no cost. The Highwind is used to ram into Ultimate WEAPON to make it stop fleeing and fight. In some battles with the Ultimate WEAPON, the deck is used as a battleground. The airship is also used as a part of Cid Highwind's Limit Break Highwind, in which the Highwind rains 18 missiles down on random targets.
Instruction: PDO
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